Nine Hours Nine Persons Nine Doors Wiki

Like Nine Hours, Nine Persons Nine Doors and Virtue's Last Reward, Zero Time Dilemma will feature nine participants and a Zero figure:. After getting every bad ending before going for the True ending path, finally reuniting Snake and Clover. The other paths screwed them over entirely. Clover either snapped because she thought the other players had murdered her brother, or she was murdered herself, never finding out that her brother was still alive. For Snake, he ends up trapped in the chapel's coffin, and without the code to.

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999: Nine Hours, Nine Persons, Nine Doors Table of Contents Walkthrough

Table of Contents

Appendices
999: Nine Hours, Nine Persons, Nine Doors
Developer(s)Chunsoft
Publisher(s)
Release date(s)
November 16, 2010
iOS
March 17, 2014
Genre(s)Graphic Adventure, Mystery
System(s)Nintendo DS, iOS
ModesSingle player
Rating(s)
ESRB: Mature
Followed byZero Escape: Virtue's Last Reward
SeriesZero Escape
WebsiteOfficial U.S. site
PCGamingWiki
Neoseeker Related Pages
Twitch999: Nine Hours, Nine Persons, Nine Doors Channel
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999: Nine Hours, Nine Persons, Nine Doors (Kyokugen Dasshutsu Ku Jikan Ku Nin Kyū no Tobira in Japan, lit. 'Extreme Escape: 9 Hours, 9 Persons, 9 Doors') is a graphic adventure game released on the Nintendo DS in Japan on December 10, 2009, and in North America on November 16, 2010, followed by an iOS port with removed puzzle elements released worldwide. The game's scenario was conceived by Kotaro Uchikoshi, who both wrote and directed the game. Character design was provided by Kinu Nishimura (who first gained recognition for her work under Capcom, particularly the Street Fighter and Darkstalkers franchises), while music was composed by Shinji Hosoe (who previously provided scores for Namcoarcade games such as Dragon Spirit, Final Lap, and Tekken).

Uchikoshi was initially commissioned by Chunsoft to write a visual novel that would appeal to a wider audience, and so he suggested the addition of puzzle elements. Ancestors legacy pc game. As part of his search for inspiration regarding the game's story, which he had decided to hone in on by focusing on the source of inspiration itself, Uchikoshi came across English parapsychologist Rupert Sheldrake's hypothesis on morphic resonance. This hypothesis would later become a running theme of the game, with other influences including the work of American writer Kurt Vonnegut, Isaac Asimov, and the tragedy of the Titanic.

While the game failed to make a commercial impact in Japan, it would go on to become a sleeper hit in the west, launching the Zero Escape series.

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Nine people have been abducted by the masked man who calls himself 'Zero.' They have nine hours to escape a sinking ship by heading through the nine doors, each numbered 1 through 9, in hopes of finding door 9, the alleged way out.

This is a text-heavy game, and more emphasis is placed on the plot, characters, and dialogue than on the gameplay, which consists of solving puzzles in order to unlock the door and proceed. In addition, the choices the player makes can lead to any of the six endings, only one of which is the 'true' ending.

  • North America back cover art

  • Japan cover art

  • Japan back cover art

Table of Contents

Appendices

editZero Escape series

Nine Hours, Nine Persons, Nine Doors ·Virtue's Last Reward ·Zero Time Dilemma

Compilation:The Nonary Games

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Nine Hours Nine Persons Nine Doors Wiki

The story follows the player character Junpei, a college student who is abducted and placed aboard an sinking cruise liner along with eight other individuals. In order to escape the cruise liner, the group is forced to play the 'Nonary Game,' which puts its participants in a life-or-death situation. 999 follows a branching storyline that concludes in one of six different endings based on the decisions made by the player.

The gameplay alternates between progressing through the game's narrative via extended cutscenes and navigating and completing puzzles in escape-the-room scenarios.I love this game because of the amazing characters and plot twists. There are Sci-fi eliments, but they are so well executed that even as someone who hates Sci-fi I loved the game!