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Starting areas are where new begin their life in, based on their selection of (or of the or classes). Players are more or less free to travel wherever they want from the starting location, but it is generally recommended that one complete the character- and -specific in and around the character's starting location.All starting areas have one small village, outpost, or town with for all and are available to the race(s) that controls the area. There are no or in starting areas; however, when a starting player first uses their, they are teleported back to the main settlement in the area. Once the player changes where their hearthstone is set, they cannot change it back to the starting area.Unlike most other classes, begin at level 55, starting off in. All death knight characters start here, regardless of race. New death knights do not actually begin in the, instead, they begin in which strongly resembles the Eastern Plaguelands.

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Likewise begin life at a high level in their own special, rather than the usual racial starting areas.Worgen, goblins and pandaren start in instanced zones similar to the death knights, and do not necessarily follow the same starting area layout patterns as the other races.All starting areas are protected by Elite guards 5 levels above the current, though quest givers in starting areas are not for and may not be killed by enemy players, even on. This is in order to prevent enemy players from killing beginning quest givers and preventing new characters from playing the game. New player characters may still be killed, however, but the extremely powerful guards make sure the enemies do not stay long.Starting areas often contain a substantial amount of lore, and involve numerous storylines during which characters may find their place in the world and among their people.

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Starting areas are where new characters begin their life in World of Warcraft, based on their selection of race (or of the death knight or demon hunter classes). Players are more or less free to travel wherever they want from the starting location, but it is generally recommended that one complete the character- and race-specific quests in and around the character's starting location.

All starting areas have one small village, outpost, or town with trainers for all classes and are available to the race(s) that controls the area. There are no profession trainers or inns in starting areas; however, when a starting player first uses their [Hearthstone], they are teleported back to the main settlement in the area. Once the player changes where their hearthstone is set, they cannot change it back to the starting area.

Unlike most other classes, death knights begin at level 55, starting off in The Ebon Hold. All death knight characters start here, regardless of race. New death knights do not actually begin in the Eastern Plaguelands, instead, they begin in an instance which strongly resembles the Eastern Plaguelands. Demon hunters likewise begin life at a high level in their own special starting experience, rather than the usual racial starting areas.

Worgen, goblins and pandaren start in instanced zones similar to the death knights, and do not necessarily follow the same starting area layout patterns as the other races.

All starting areas are protected by Elite guards 5 levels above the current level cap, though quest givers in starting areas are not flagged for PvP and may not be killed by enemy players, even on PvP servers. This is in order to prevent enemy players from killing beginning quest givers and preventing new characters from playing the game. New player characters may still be killed, however, but the extremely powerful guards make sure the enemies do not stay long.

Starting areas often contain a substantial amount of lore, and involve numerous storylines during which characters may find their place in the world and among their people. Each class' early quests also tend to define a character's role and the nature of the class.

Shadowlands will introduce a new starting zone for all characters, Exile's Reach with a mini-dungeon and an ogrenecromancer as the final enemy.

Starting areas
Race / ClassZoneAreaSettlementSecond town
Alliance
HumanElwynn ForestNorthshire ValleyNorthshire AbbeyGoldshire
DwarfDun MoroghColdridge ValleyAnvilmarKharanos
Night elfTeldrassilShadowglenAldrassilDolanaar
GnomeDun MoroghGnomeregan/Chill Breeze ValleyNew Tinkertown/Brewnall VillageKharanos
DraeneiAzuremyst IsleAmmen ValeCrash SiteAzure Watch
WorgenGilneasGilneas CityMilitary DistrictDuskhaven
Neutral
PandarenThe Wandering IsleShang Xi Training GroundsTemple of Five DawnsDai-Lo Farmstead
Horde
OrcDurotarValley of TrialsThe DenRazor Hill
UndeadTirisfal GladesDeathknellDeathknellBrill
TaurenMulgoreRed Cloud MesaCamp NaracheBloodhoof Village
TrollDurotarEcho IslesDarkspear Training GroundsSen'jin Village
Blood elfEversong WoodsSunstrider IsleThe SunspireFalconwing Square/Fairbreeze Village
GoblinKezan/Lost IslesBilgewater PortKTC HeadquartersShipwreck Shore/Town-In-A-Box
All
Death knight (core races)Scarlet EnclaveAcherus: The Ebon HoldAcherus: The Ebon Hold
Demon hunter (night and blood elves)Mardum, the Shattered AbyssIllidari FootholdThe Fel Hammer
Death knight (pandaren and allied races)IcecrownFrozen Throne
All races and classesExile's Reach
Allied races
Void elfTelogrus Rift
Lightforged draeneiThe Vindicaar
Dark Iron dwarfBlackrock MountainBlackrock Depths
Kul TiranTiragarde SoundBoralus
MechagnomeMechagon IslandMechagon City
NightborneSuramarNighthold
Highmountain taurenHighmountainThunder Totem
Mag'har orcOrgrimmarValley of Honor
Zandalari trollZuldazarDazar'alor
VulperaOrgrimmarValley of Honor

Portals for the allied race starting areas can be found in front of the Stormwind Embassy or Orgrimmar Embassy, only visible to the specific allied race.

Patch changes

  • Patch 7.3.5 (2018-01-16): Starting zones that had a level range of 1 - 10 now scale from level 1 - 20.
  • Patch 6.0.2 (2014-10-14): Classic starting areas (levels 1 - 10) received a number of improvements to the tutorial, quests, and mob tuning to provide a smoother starting experience.
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