
Ultima Online Wiki
| Ultima Online: Renaissance | |
|---|---|
| Developer(s) | Origin Systems |
| Publisher(s) | Electronic Arts |
| Platform(s) | Windows |
| Release | April 3, 2000 |
| Genre(s) | MMORPG |
| Mode(s) | Multiplayer |
Ultima Online: Renaissance is the second expansion to the popular Ultima Online (UO) MMORPG. Released on May 4, 2000, it added content, fixed bugs, and made gameplay changes in response to common player complaints.[citation needed]
Ultima Online is a massively multiplayer online game set in the Ultima universe (to a greater or lesser extent). It was developed and published by Origin in 1997 for the IBM-PC, in a time when the Internet just started to become popular. The game is basically a huge online Britannia, where all.
Prior to its release, the expansion was said to double the amount of room in the game, but that it would not use a duplicate of the map, rather it would be adding new content. It was later found in the previews that Renaissance simply added a mirror world under different rules. The current map became Felucca and Trammel was created, the first one with 'player vs. player killing' allowed, and the second with only consensual combat.[citation needed]
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Contents.Game play The game continues with game mechanisms from the original single player game Ultima. It was designed as a kind of social and economic experiment.Skills Skill are measured in percent. The game has about 50 kinds of them. Magery, Necromancy, Alchemy, Mining. The highest amount of skill is 100%, but with special items it can be raised to 120%.Statistics Basic player statistics are strength, intelligence and dexterity.Craft system Ultima Online has a huge craft system.